AI Insights · Timothy · October 2025
Top Sandbox Games Performance in the Middle East, Q3 2025
Explore the performance trends of the top sandbox games in the Middle East during Q3 2025, including weekly downloads, revenue, and active users.
In the third quarter of 2025, the Middle Eastern market saw notable activity among the top sandbox games on a unified platform. Here's a closer look at their performance trends based on data from Sensor Tower.
Roblox from Roblox Corporation showcased a strong presence with weekly revenue peaking at approximately $506K in late July. The game maintained robust weekly downloads, starting at 247K and reaching a high of 323K in early July. Active users began at 6.6M and saw a peak of 7.1M mid-July before a gradual decline to 5.9M by the end of September.
School Party Craft by Candy Room Games & RabbitCo had a steady start with downloads peaking at 53K in mid-July, followed by a decrease to 20K by the end of September. Despite no revenue generation, the app’s active users increased from 210K to 231K over the quarter.
Craftsman: Building Craft, published by StarGame12, experienced a gradual decline in downloads from 32K to 14K throughout the quarter. However, its active users showed stability, starting at 221K and ending at 215K.
Block Craft 3D: Building Game by Wildlife Studios saw modest revenue growth, reaching $1K in late July. Downloads peaked at 75K in mid-August, while active users remained above 200K, peaking at 352K in late July.
Lastly, Town Building Life Simulator from XGame Global reported slight revenue increases, culminating at $192 in the final week of September. Downloads fluctuated from 15K to 10K, and active users hovered around the 28K mark throughout the quarter.
These insights highlight the dynamic landscape of sandbox games in the Middle East, with varying trends in downloads, revenue, and user engagement. For more detailed insights, visit Sensor Tower.